对于在线视频实例分段(VI),以有效的方式充分利用来自先前帧的信息对于实时应用是必不可少的。最先前的方法遵循一个两级方法,需要额外的计算,例如RPN和Roialign,并且在VI中的所有子任务中没有完全利用视频中的可用信息。在本文中,我们提出了一种基于网格结构特征表示构建的在线VI的新颖单级框架。基于网格的功能允许我们使用完全卷积的网络进行实时处理,并且还可以轻松地重用和共享不同组件内的功能。我们还介绍了从可用帧中聚合信息的协同操作模块,以便丰富VI中所有子任务的功能。我们的设计充分利用了以高效的方式为所有任务的网格形式提供了以前的信息,我们在YouTube上实现了新的最先进的准确性(38.6 AP和36.9 AP)和速度(40.0fps) - 2019年和2021年在线VIS方法之间的数据集。
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Achieving multiple genres and long-term choreography sequences from given music is a challenging task, due to the lack of a multi-genre dataset. To tackle this problem,we propose a Multi Art Genre Intelligent Choreography Dataset (MagicDance). The data of MagicDance is captured from professional dancers assisted by motion capture technicians. It has a total of 8 hours 3D motioncapture human dances with paired music, and 16 different dance genres. To the best of our knowledge, MagicDance is the 3D dance dataset with the most genres. In addition, we find that the existing two types of methods (generation-based method and synthesis-based method) can only satisfy one of the diversity and duration, but they can complement to some extent. Based on this observation, we also propose a generation-synthesis choreography network (MagicNet), which cascades a Diffusion-based 3D Diverse Dance fragments Generation Network (3DGNet) and a Genre&Coherent aware Retrieval Module (GCRM). The former can generate various dance fragments from only one music clip. The latter is utilized to select the best dance fragment generated by 3DGNet and switch them into a complete dance according to the genre and coherent matching score. Quantitative and qualitative experiments demonstrate the quality of MagicDance, and the state-of-the-art performance of MagicNet.
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Various types of Multi-Agent Reinforcement Learning (MARL) methods have been developed, assuming that agents' policies are based on true states. Recent works have improved the robustness of MARL under uncertainties from the reward, transition probability, or other partners' policies. However, in real-world multi-agent systems, state estimations may be perturbed by sensor measurement noise or even adversaries. Agents' policies trained with only true state information will deviate from optimal solutions when facing adversarial state perturbations during execution. MARL under adversarial state perturbations has limited study. Hence, in this work, we propose a State-Adversarial Markov Game (SAMG) and make the first attempt to study the fundamental properties of MARL under state uncertainties. We prove that the optimal agent policy and the robust Nash equilibrium do not always exist for an SAMG. Instead, we define the solution concept, robust agent policy, of the proposed SAMG under adversarial state perturbations, where agents want to maximize the worst-case expected state value. We then design a gradient descent ascent-based robust MARL algorithm to learn the robust policies for the MARL agents. Our experiments show that adversarial state perturbations decrease agents' rewards for several baselines from the existing literature, while our algorithm outperforms baselines with state perturbations and significantly improves the robustness of the MARL policies under state uncertainties.
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Generalizable 3D part segmentation is important but challenging in vision and robotics. Training deep models via conventional supervised methods requires large-scale 3D datasets with fine-grained part annotations, which are costly to collect. This paper explores an alternative way for low-shot part segmentation of 3D point clouds by leveraging a pretrained image-language model, GLIP, which achieves superior performance on open-vocabulary 2D detection. We transfer the rich knowledge from 2D to 3D through GLIP-based part detection on point cloud rendering and a novel 2D-to-3D label lifting algorithm. We also utilize multi-view 3D priors and few-shot prompt tuning to boost performance significantly. Extensive evaluation on PartNet and PartNet-Mobility datasets shows that our method enables excellent zero-shot 3D part segmentation. Our few-shot version not only outperforms existing few-shot approaches by a large margin but also achieves highly competitive results compared to the fully supervised counterpart. Furthermore, we demonstrate that our method can be directly applied to iPhone-scanned point clouds without significant domain gaps.
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Single-image super-resolution (SISR) networks trained with perceptual and adversarial losses provide high-contrast outputs compared to those of networks trained with distortion-oriented losses, such as L1 or L2. However, it has been shown that using a single perceptual loss is insufficient for accurately restoring locally varying diverse shapes in images, often generating undesirable artifacts or unnatural details. For this reason, combinations of various losses, such as perceptual, adversarial, and distortion losses, have been attempted, yet it remains challenging to find optimal combinations. Hence, in this paper, we propose a new SISR framework that applies optimal objectives for each region to generate plausible results in overall areas of high-resolution outputs. Specifically, the framework comprises two models: a predictive model that infers an optimal objective map for a given low-resolution (LR) input and a generative model that applies a target objective map to produce the corresponding SR output. The generative model is trained over our proposed objective trajectory representing a set of essential objectives, which enables the single network to learn various SR results corresponding to combined losses on the trajectory. The predictive model is trained using pairs of LR images and corresponding optimal objective maps searched from the objective trajectory. Experimental results on five benchmarks show that the proposed method outperforms state-of-the-art perception-driven SR methods in LPIPS, DISTS, PSNR, and SSIM metrics. The visual results also demonstrate the superiority of our method in perception-oriented reconstruction. The code and models are available at https://github.com/seungho-snu/SROOE.
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Large language models (LLMs) have been shown to be able to perform new tasks based on a few demonstrations or natural language instructions. While these capabilities have led to widespread adoption, most LLMs are developed by resource-rich organizations and are frequently kept from the public. As a step towards democratizing this powerful technology, we present BLOOM, a 176B-parameter open-access language model designed and built thanks to a collaboration of hundreds of researchers. BLOOM is a decoder-only Transformer language model that was trained on the ROOTS corpus, a dataset comprising hundreds of sources in 46 natural and 13 programming languages (59 in total). We find that BLOOM achieves competitive performance on a wide variety of benchmarks, with stronger results after undergoing multitask prompted finetuning. To facilitate future research and applications using LLMs, we publicly release our models and code under the Responsible AI License.
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Image super-resolution is a common task on mobile and IoT devices, where one often needs to upscale and enhance low-resolution images and video frames. While numerous solutions have been proposed for this problem in the past, they are usually not compatible with low-power mobile NPUs having many computational and memory constraints. In this Mobile AI challenge, we address this problem and propose the participants to design an efficient quantized image super-resolution solution that can demonstrate a real-time performance on mobile NPUs. The participants were provided with the DIV2K dataset and trained INT8 models to do a high-quality 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated edge NPU capable of accelerating quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 60 FPS rate when reconstructing Full HD resolution images. A detailed description of all models developed in the challenge is provided in this paper.
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This paper focuses on the task of survival time analysis for lung cancer. Although much progress has been made in this problem in recent years, the performance of existing methods is still far from satisfactory. Traditional and some deep learning-based survival time analyses for lung cancer are mostly based on textual clinical information such as staging, age, histology, etc. Unlike existing methods that predicting on the single modality, we observe that a human clinician usually takes multimodal data such as text clinical data and visual scans to estimate survival time. Motivated by this, in this work, we contribute a smart cross-modality network for survival analysis network named Lite-ProSENet that simulates a human's manner of decision making. Extensive experiments were conducted using data from 422 NSCLC patients from The Cancer Imaging Archive (TCIA). The results show that our Lite-ProSENet outperforms favorably again all comparison methods and achieves the new state of the art with the 89.3% on concordance. The code will be made publicly available.
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准确的车辆类型分类在智能运输系统中起重要作用。对于统治者而言,重要的是要了解道路状况,通常为交通灯控制系统的贡献,以相应地响应以减轻交通拥堵。新技术和全面数据源,例如航空照片和遥感数据,提供了更丰富,高维的信息。同样,由于深度神经网络技术的快速发展,基于图像的车辆分类方法可以在处理数据时更好地提取基本的客观特征。最近,已经提出了几种深度学习模型来解决该问题。但是,基于纯卷积的传统方法对全球信息提取有限制,而复杂的环境(例如恶劣的天气)严重限制了识别能力。为了在复杂环境下提高车辆类型的分类能力,本研究提出了一种新型连接的卷积变压器在变压器神经网络(密度TNT)框架中,通过堆叠密集连接的卷积网络(Densenet)和变压器(TNT)(TNT)(TNT)(TNT )层。部署了三个区域的数据和四个不同的天气条件以评估识别能力。实验发现,即使在严重的雾气天气条件下,我们提出的车辆分类模型的识别能力也很少。
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